- Introduction to the event and goals, by show ambassador and industry specialist Kevin Williams – giving a rundown of the XR (Extreme Reality) market and eSports – defining what are the key elements to watch for.
- Join Carl Hagemann, General Manager of ADIPS, in conversation with Bacta President John Bollom to discuss the work ADIPS does to support Bacta members in ensuring safety compliance with children’s rides.
- This session will look at the emergence of free roaming VR hardware and the key requirements to operate successfully, along with the technology that is constantly driving this investment.
- A session that will look at the broadening scope of new generation VR (virtual reality) and the emergence of XR attractions in the sector – looking beyond the technology, and at the opportunity these platforms offer businesses.
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A staple in communities across the UK, the pub sector continues to face significant challenges, not too dissimilar to the challenges faced in the land-based gambling industry.
This discussion will focus on the challenges faced by British pubs and how the rising business costs from October’s budget will present new difficulties. Chaired by Peter Davies.
- A session offering an overview of the eSports scene, looking at SimRacing and competitive eSports and how these fit into the entertainment market, as well as how some operators are applying these systems to their business mix.
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Managing Director of RBW Systems, Rob Wheeler and Bacta’s Executive Director (Commercial), Robert Gibb – will be explaining and taking questions on the Bacta Portal.
A cornerstone of our sector’s work in social responsibility, the discussion will focus on the exciting direction of the portal for the forthcoming year.
- Introduction to the event and goals, by show ambassador and industry specialist Kevin Williams – giving a run down of the Social Entertainment market landscape.
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Positive Play….. Safer gambling for people who enjoy gambling! A radical idea!
The vast majority of our customers enjoy our products without issue, how do we ensure meet their needs in a post levy world focussed on a small minority of people who experience harm?
- A session that will follow the previous night’s ground-breaking MIXER, and so benefiting from this, will look at venues, chains and franchises in the social entertainment market, with observations on what is shaping the markets investment.
- This session will strive to cover the various competitive socializing attractions and game systems available to venues, charting the trends shaping the market and the issues defining their development for a diverse audience.
- A panel of speakers pulling from operators in the UK, the Netherlands, Romania and across Europe with a focus on how the industry can pull together and what is the most constructive way to enhance the customer experience.
- In the final session of the event, we will look at how amusement is embracing social entertainment and these new applications – speaking with those that are implementing the utilization of this diverse application, and its impact on the current business.